Backworlds is a puzzle game being developed for Windows and OS-X. Levels have two layers and the player can use a brush and “paint” to decide what layer of the level is active on a detail level. If that explanation was not enough – sorry – you can download a demo and try it out for yourself. Or, if you are short on time, check the video and screenshots.

 
backworlds_screen02

Backworlds is a continuation of the project “Backworld” which was developed for the TIGSource Assemblee competition. It is being developed by Anders Ekermo and Juha Kangas.

 

Feel free to contact us with any questions!

 

Presentations/Awards

  • Independent Propeller Awards 2012 Finalist – Technical Excellence, Best Design, Best Art
  • Nordic Game Indie Night 2012 Finalist
  • Sense of Wonder Night 2012 Presenter